
Hats Off! - Knock the hats off of 28 zombies - 2000 points Two for One Deal - Defeat two enemies with a single shot - 1000 points The One Zombies Fear - Defeat 2000 enemies - 11000 points Zombie Exterminator - Defeat 1400 enemies - 10600 points Thinning the Horde - Defeat 1100 enemies - 10400 points Making a Dent - Defeat 800 enemies - 8200 points Necessary Violence - Defeat 400 enemies - 5200 points Spitting Lead - Defeat 400 enemies with an assault rifle - 8400 points Suppressing Fire - Defeat 200 enemies with an assault rifle - 3400 points Well? Do Ya? - Defeat 80 enemies with a MAG - 10400 points Grenadier - Defeat 120 enemies with a grenade launcher - 10400 pointsĭo You Feel Lucky? - Defeat 20 enemies with a MAG - 6600 points Make Some Noise - Defeat 80 enemies with a grenade launcher - 6200 points

Point-Blank Professional - Defeat 130 enemies with a shotgun - 6200 points Gunslinger - Defeat 200 enemies with a handgun - 5200 pointsĬlose-Range Companion - Defeat 100 enemies with a shotgun - 3200 points Trusty Sidearm - Defeat 80 enemies with a handgun - 1200 points Hello, Charlie! - Destroy a Charlie Doll - 200 points The Carlos Takedown - Successfully execute Carlos' punch ability - 200 points Master of Sidestepping - Execute a Perfect Dodge - 200 points Get Organized - Expand your inventory - 150 points I Don't Feel so Good - Story - 140 pointsīasic Chemistry - Craft an Item - 160 points So Long, RC - Complete all challenges - 0 PointsĮscape from the City - Story - 120 points Below is a list of all of the records you can complete, along with the points rewarded for each and a list of all of the items available for purchase in the shop. The shop becomes available in the 'Bonuses' menu once you have completed the game for the first time. Instead of earning the infinite ammo weapons by completing certain difficulties with a certain rank, like in previous games, this time you'll earn points by completing records that can be used in the shop to purchase the 'cheats'. The 'Cheats' or rewards are earned a little differently in Resident Evil 3. In the section below, ' The Order Which I Unlocked the Trophies', is a breakdown of which trophies you can expect to earn during each play-through. S-Rank Inferno difficulty in under two hours. Hardcore difficulty to unlock Nightmare, while only using one health item for the 'I Might Need These Later!' trophy.

If you do move the 'Minimalist' trophy to your first play-through, you could use this extra one to get the 'I Might Need These Later!' trophy and make Hardcore a bit easier. (Optional) Assisted difficulty again without using any of the item boxes that are found in safe rooms (Minimalist trophy). Now you can do the item box trophy during your first play-through if you wish, but a good reason to do this extra play-through is that you'll also get more kills for your records, which will in-turn reward you with more points that you can buy 'cheats' with in the shop, more on that below. Now while I do say that it can be done in three, I would recommend five play-throughs.Īssisted Difficulty while finding all of the collectibles and weapons etc. The main reason for this is that you need to do and S-rank run on the hardest difficulty, Inferno, but difficulties unlock after completing the previous highest difficulty that was available to you.

You can expect to be doing a minimum of three play-throughs of this game. The file collectibles will respawn on every fresh play-through, while the Charlie bobbleheads, once destroyed, will disappear forever. You can track your progress in the records part of the pause menu, but it won't tell which ones you have missed, it will be up to you to work that out. For example, collectibles can be obtained over different play-throughs. Any trophy that isn't story-related or tied to a difficulty can be missed, but you will be doing multiple play-throughs of the game, so you will have plenty of opportunities to get anything you may have missed previously. In the breakdown above, I mentioned that there are 17 missable trophies and while this is technically true, you would have to actively try to miss some of them, most will unlock naturally as you go. For that reason, be prepared to play the exact same game a minimum of four times. There are two playable characters (Jill and Carlos), but you won't be playing any different scenarios or anything. The biggest difference between the two games is that Resident Evil 3 just has one story-line.

Expect many play-throughs, which will be noted in the section below, expect different difficulties, collectibles, and the inevitable S-Rank trophy. Getting the platinum in this game is equal parts the same and different to getting the one for Resident Evil 2. Welcome to my trophy guide for Resident Evil 3 (Remake).
